Always Augment - Never Replace

Always Augment - Never Replace

Always Augment - Never Replace

(scroll down)

(scroll down)

(scroll down)

PsyTechArt Inc.

All technology can either be used to augment, or to replace.


Replacing humans is easy.

You merely look at what humans already do, and use AI to make it:
1. faster
2. cheaper


Augmenting humans is hard.

It requires building intelligent machines which:
1. co-create in real-time
2. continually learn at runtime
3. become an extension of the self

For humans to co-create and learn from one another, text is not enough.

Nor is it between humans and superintelligent machines.


Speech, sight, hearing, movement, thought, and emotion — PsyTech fuses the full bandwidth of human expression into a man-machine link of unmatched co-creation.


Music is the only domain where one single device combines all the above, and one of the hardest available test cases:

Live performance is continuous, high-dimensional intent expressed at millisecond latency with instant sensory feedback and zero tolerance for error — everyone in the room notices a mistake. When PsyTech can understand human intent and co-create at that level, most every other domain is downstream.


PsyTech's success relies on:
1. mindshare /psy
2. technology /tech
3. culture /art
4. revenue /inc.



1. Mindshare

All technology is dual-use. Which use-case we bring into existence is determined by our judgement.

PsyTech's technology is one instantiation of a symbolic idea which applies throughout art, science, engineering, education, and beyond:

The active choice to build technology which augments human creativity instead of replacing it.

Many people share this sentiment, but for an idea to become an active choice, it must gain mindshare.

When headliners at the biggest festivals use PsyTech, this idea gains immediate, massive, international mindshare.



2. Technology

PsyTech makes it possible to play electronic music live, the way a soloist can play a piano concerto.

PsyTech previously built the Technosuit -

PsyTechArt Inc.

All technology can either be used to augment, or to replace.


Replacing humans is easy.

You merely look at what humans already do, and use AI to make it:
1. faster
2. cheaper


Augmenting humans is hard.

It requires building intelligent machines which:
1. co-create in real-time
2. continually learn at runtime
3. become an extension of the self

For humans to co-create and learn from one another, text is not enough.

Nor is it between humans and superintelligent machines.


Speech, sight, hearing, movement, thought, and emotion — PsyTech fuses the full bandwidth of human expression into a man-machine link of unmatched co-creation.


Music is the only domain where one single device combines all the above, and one of the hardest available test cases:

Live performance is continuous, high-dimensional intent expressed at millisecond latency with instant sensory feedback and zero tolerance for error — everyone in the room notices a mistake. When PsyTech can understand human intent and co-create at that level, most every other domain is downstream.


PsyTech's success relies on:
1. mindshare /psy
2. technology /tech
3. culture /art
4. revenue /inc.



1. Mindshare

All technology is dual-use. Which use-case we bring into existence is determined by our judgement.

PsyTech's technology is one instantiation of a symbolic idea which applies throughout art, science, engineering, education, and beyond:

The active choice to build technology which augments human creativity instead of replacing it.

Many people share this sentiment, but for an idea to become an active choice, it must gain mindshare.

When headliners at the biggest festivals use PsyTech, this idea gains immediate, massive, international mindshare.



2. Technology

PsyTech makes it possible to play electronic music live, the way a soloist can play a piano concerto.

PsyTech previously built the Technosuit -

click here

click here

The Technosuit is a great toy, but it's expensive. We wanted something which anyone - expert musicians, complete beginners, kids taking music lessons, and even non-musician gamers - can play.

PsyTech therefore built VoidWave, which lets you play live, quickly improvise and ideate, and even jam together with friends, in person or online. VoidWave itself also teaches you how to play.

Normally, it takes weeks or months to create even one song in traditional Digital Audio Workstations (DAWs) because of the steep learning curve. Through deep understanding of intent, VoidWave collapses this to real-time, making it possible to create music live.



3. Culture

Artists rule culture. Artists are notoriously distrustful of Big Tech, which uses AI to replace their work.

In the age where machines increasingly replace humans, PsyTech will build the technology which keeps humanity at the bleeding edge of creative ability. Starting with music, PsyTech makes the active choice to:

1. Do culture justice, rather than threatening it

2. Work closely with artists, instead of from an ivory (or shall I say, "silicon") tower

3. Refuse all forms of tasteless slop content



4. Revenue

PsyTech exists to give humans creative superpowers. This is a very hard thing to do. Making it even harder by depending on grants and goodwill is foolish. PsyTech must generate revenue and be concretely profitable.

Music creation has massive demand, but catastrophic conversion. 30,000 FL Studio downloads every single day; less than 4% ever pay a cent. Traditional DAWs are a rounding error on the demand they create.

VoidWave lowers the skill floor, while placing no limit on the skill ceiling. This makes music creation much more accessible and enjoyable, and gives people a third option, rather than having to choose only between DAWs, where you create yourself but with high difficulty, or AI generation, which is easy but replaces human creativity.



ꕤ ꕤ ꕤ ꕤ



I am not against AI.

AI is fascinating technology. I merely think that using it to replace humans is the most boring possible application of its incredible potential.

Conversely -

Online learning is unsolved.
Co-creation across domains is unsolved.
Man-machine symbiosis is unsolved.

These are fantastically difficult technological challenges.

I choose to build PsyTech because I believe in Humanity.

And because I love AI.

The Technosuit is a great toy, but it's expensive. We wanted something which anyone - expert musicians, complete beginners, kids taking music lessons, and even non-musician gamers - can play.

PsyTech therefore built VoidWave, which lets you play live, quickly improvise and ideate, and even jam together with friends, in person or online. VoidWave itself also teaches you how to play.

Normally, it takes weeks or months to create even one song in traditional Digital Audio Workstations (DAWs) because of the steep learning curve. Through deep understanding of intent, VoidWave collapses this to real-time, making it possible to create music live.



3. Culture

Artists rule culture. Artists are notoriously distrustful of Big Tech, which uses AI to replace their work.

In the age where machines increasingly replace humans, PsyTech will build the technology which keeps humanity at the bleeding edge of creative ability. Starting with music, PsyTech makes the active choice to:

1. Do culture justice, rather than threatening it

2. Work closely with artists, instead of from an ivory (or shall I say, "silicon") tower

3. Refuse all forms of tasteless slop content



4. Revenue

PsyTech exists to give humans creative superpowers. This is a very hard thing to do. Making it even harder by depending on grants and goodwill is foolish. PsyTech must generate revenue and be concretely profitable.

Music creation has massive demand, but catastrophic conversion. 30,000 FL Studio downloads every single day; less than 4% ever pay a cent. Traditional DAWs are a rounding error on the demand they create.

VoidWave lowers the skill floor, while placing no limit on the skill ceiling. This makes music creation much more accessible and enjoyable, and gives people a third option, rather than having to choose only between DAWs, where you create yourself but with high difficulty, or AI generation, which is easy but replaces human creativity.



ꕤ ꕤ ꕤ ꕤ



I am not against AI.

AI is fascinating technology. I merely think that using it to replace humans is the most boring possible application of its incredible potential.

Conversely -

Online learning is unsolved.
Co-creation across domains is unsolved.
Man-machine symbiosis is unsolved.

These are fantastically difficult technological challenges.

I choose to build PsyTech because I believe in Humanity.

And because I love AI.

The Technosuit is a great toy but a bad product for a company that aims to scale fast. We therefore pivoted to VoidWave as beachhead, which is a seperate, distinct product. As a desktop and mobile app, VoidWave can be played standalone, or with an optional, companion neural hardware upgrade.


3. Culture

Artists rule culture. Artists are notoriously distrustful of Big Tech, which uses AI to replace their work.

In the age where machines increasingly replace humans, PsyTech builds the technology which keeps humanity at the bleeding edge of technological agency and creative ability. Starting with music, PsyTech aligns with culture, rather than threatening it.


4. Revenue

Gaming, Robotics, VR is strongly competitive. Conversely, next to no-one innovates at the technological cutting edge in the music industry. Instead of fighting incumbents for scraps, it is better to dominate a smaller market completely - then expand.

See Products for the business model.


Founding Philosophy

All technology can either be used to augment, or to replace.


Replacing humans is easy.

You merely look at what humans already do, and use AI to make it:
1. faster
2. cheaper


Augmenting humans is hard.

It requires building intelligent machines which:
1. continually learn at runtime
2. co-create in real-time
3. become one with the human


AI is fascinating technology. I merely think that using it to replace humans is the most boring possible application of its incredible potential. Conversely -

Online learning is unsolved.
Co-creation across domains is unsolved.
Man-machine symbiosis is unsolved.

These are fantastically difficult technological challenges.

I choose to build PsyTech because I believe in humanity.


Always Augment - Never Replace

Always Augment - Never Replace